Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Monday, August 23, 2010

Open Source Flash Player that Supports Open GL

You want to push Flash to the limits? Check out this open source Flash player implementation: http://sourceforge.net/apps/trac/lightspark


Sunday, March 29, 2009

Pushbutton Flash Game Maker

This looks promising, a Flash game engine that supports isometric views, tile maps, and more.

Check it out here-

http://pushbuttonengine.com/

Update: Looks like IE doesn't like blogger, as the past in link doesn't work anymore. Oh well. Also, the pushbuttonengine is by the same guys who made torque.

Wednesday, January 21, 2009

Add a Little Flair to your Web Site

I remember about five years ago there were all sorts of neat programs out there that would generate cool text effects for you in Flash SWF format. Some have gone by the way side, but here are a few that are still kicking that might be of interest.

http://www.wildform.com/
http://www.swishzone.com
http://www.xara.com/us/

If you know of any others, let me know and I'll post 'em.

Monday, November 17, 2008

Silverlight vs. Flash...Silverlight 3 May End The Battle

I like Flash, though I've only used it to do progressive video streaming and a few other minor text spins on a page. I don't like Flash's IDE. Flex's eclipse might be better, but I did one check of it and it didn't offer full intellisense (even though it is advertised as such), so at the time I decided to back burner learning Flex.

Well, I'm glad I did. Flash 10 supports quasi 3D, but it looks like Silverlight will support full 3D. Read towards the end of Scott Guthrie's Blog here-

http://weblogs.asp.net/scottgu/archive/2008/11/16/update-on-silverlight-2-and-a-glimpse-of-silverlight-3.aspx

Very signifigant. I've been looking for the holy grail platform to do browser based game development for a long time. Flash works, but you have to hack at it. And you don't get true 3D. MAYBE, just MAYBE, Silverlight 3 will be the killer web game app, as well as business RIA creator, that I've been waiting for.

After Christmas it is time to start diving in to Silverlight.

Tuesday, October 14, 2008

Flash Cookies

For all you paranoid folks out there who are worried about cookies, here is something that will make you spill your milk too. Flash also has a version of cookies, and guess what? They don't expire, and they can contain unlimited amounts of data.

Here is a link where you can remove Flash cookies on your system, albeit one at a time.

Flash Cookie Remover

Source: Slashdot-

http://yro.slashdot.org/article.pl?sid=08/10/14/1656251&from=rss

Tuesday, September 16, 2008

Flash/Flex vs Silverlight: The Winner Is...

I like Macromedia's Flash. I like it a little less now that it has been bought out by Adobe, as I think Adobe has gone a long way from its humble beginnings to becoming a tech holding company.

I don't like Silverlight...yet. To me I'm not real clear on what exact tools I should use to build Silverlight applications, what state those tools are in, changing code from beta 1 to beta 2 version 1 and version 2, etc... I'm going to ride things out a bit before taking the plung with Silverlight, and in the mean time I plan to do some more Flash/Flex work, just so I don't forget what little I know.

Anyway, to add fuel to the which one is better argument, Flash/Flex or Silverlight, I found this link-

http://www.shinedraw.com/flash-vs-silverlight-gallery/

It looks like what is better, at least from this side by side comparison is completely up to you. What do you like to program in I guess would be the answer, because the results are very, very similar.

I'm sure there is more to it then that, but it is good to see that algorithims for 3D waves and stuff can be ported between the two with not to much hastle. That is a good thing.

Also, Shine Draw includes downloadables for each example presented, which I will definately squirl away in my code library.

Happy Flash/Flex/XBAP/Silverlight programming!

Friday, July 25, 2008

Flash 3D

I don't know HOW these guys did it, but they did. Here is a real time 3D Flash Engine. Yes...3D...in Flash, not Director, Flash.

http://www.electricoyster.com/

[Update]

Here might be what these guys are using for their 3D Engine-

http://www.flashsandy.org/